Rayman Origins lands in the UK

Michel Ancel, who has previously designed Rayman and Beyond Good & Evil, has also worked on the creation of Rayman Origins, a game which has just reached the shores of UK

Ubisoft has announced the release of the game, Rayman Origins, in the UK on the Xbox 360, PlayStation 3 and Wii.
Rayman Origins features incredible graphics matching the level of detail and quality of the biggest animated movies, gameplay both accessible and challenging and an original soundtrack.
It’s an interactive game, created by Michel Ancel, with all characters and environments designed by professional artists. The game features a detailed and vibrant universe, six different worlds and more than 60 levels, where each element is meant to feel organic.
The game is a single-player, as well as playable with up to four players, where gamers can play Rayman, Globox or one of two Teensies.
Gamers are also challenged to find all secret areas and access the bonus “Land of the Dead” world.
A free demo of the game is also available for download on the Xbox Live Arcade and the PlayStation Network.
What games have you been playing lately? Let us know via the comments box or through Twitter and Facebook.

Source:http://www.t3.com/news/rayman-origins-lands-in-the-uk

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Sony Ericsson’s Vscreens Moves Your Mobile Content To The Big Screen

vscreens

Getting content from your Android device onto a bigger screen has never been terribly hard, but Sony Ericsson’s Vscreens service makes it an absolute cakewalk. There’s no fiddling with DLNA settings or fumbling with cables here — just QR codes.

Once you’ve downloaded the Vscreens app from the Android Market (which works on any Android device running 2.1 later, not just SE handsets), point your browser at vscreens.com and scan that QR code. Your device and the website will forge a connection, and allow you to quickly throw photos up onto a bigger screen. Scrolling back and forth between photos was fairly smooth, and to my surprise, pinch-to-zoom worked nicely as well.

I tested it on my work-issued laptop with great success, and Sony Ericsson says the service should work on any screen with an internet connection and a browser (and yes, that includes iPads). The truly daring can even share videos, though it requires both devices to be on the same WiFi network. Sadly, it had a rough time working with the episode of Doctor Who I always have on my phone, but shorter videos worked just fine.

Oh, and did I mention that the Vscreens is free? Sony Ericsson’s got it labelled as a beta product, and it occasionally shows: some pictures came up pixelated (though it’s probably more the camera’s fault), and buffering some videos took longer than I was willing to wait. Still, it’s an impressive little service to play around with, and with any luck it won’t die when Sony and Ericsson part ways.

Source:http://techcrunch.com/2011/11/18/sony-ericssons-vscreens-moves-your-mobile-content-to-the-big-screen/

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Don’t Be Too Disappointed By Google Music’s Lackluster Debut

goomu

The web is less than enthused by Google Music, which made its debut today with the usual fanfare. The criticism is withering in its somewhat entitled way: “Where’s the Spotify killer?” “Rdio already does this!” “So it’s basically iTunes match?”

There are two things the critics decline to acknowledge: that Google is providing a simple, free service, and that all Google products start out underwhelming and gradually expand. Android was a mess when it showed up. And it’s still a mess — a mess blowing up to the tune of half a million devices a day. We all know Google doesn’t ship complete products. So why do we waste our breath in day-one aspersion or praise when it’s going to be a new Music down the line?

Exceptions abound, of course, but it’s flashy stuff like Wave that can’t really advance past its initial form that ends up getting rolled up. Music looks like it was put together in a month or two, and then Google spent the next year or so in meetings with music execs to get access to their content.

Google Music is more like GMail: it’s what you’ve already got, except it’s on our servers and you can access it anywhere. Webmail already existed at the time, and GMail was competitive but hardly a quantum leap. And here’s Music: a locker for the MP3s you have, a simple interface, and a store with more or less the same selection and pricing as everyone else.

The thing is that iTunes, which grabbed the industry by the short hairs nearly a decade ago and has never let go, hasn’t really changed in all that time. I mean really, what’s different? The biggest change and perhaps the most important thing about it now is that it’s the go-between for iPhones and iPads. But it’s not like Genius and Ping have entered the zeitgeist, and as I wrote a long while back, the bloat of the program, when many simply want to play music, is out of hand. iCloud is nice, but as long as we’re talking about not doing new things, iCloud is Apple playing catch-up to Google and others.

The real competition is the next generation of music players, namely Spotify, Rdio, and the various minor players. Do you really think Google doesn’t have a plan for this — Google, which helped popularize cloud-based media in the first place from the beginning? I’m guessing it was in the negotiations but the labels didn’t like Google’s ideas for monetization. Google likes to give things away for free and let you pay by other means, usually ads. Does EMI really need another Pandora hanging around their neck?

And last but not least, there’s the Google “hang around” strategy, which is being implemented on practically every Google platform. Like Google+, which, whether you like it or not, you’re pretty much already on. Same with Music: you might not find it compelling today, but it’s there, it’s free, and you’re going to keep seeing it. And it’s going to keep getting better.

The quotation comes to mind: “If you sit by the river long enough, the bodies of your enemies will float by.” Of course, in tech, there are always enemies waiting downstream for your body to float by.

Two things, though, could kill it in the future. I’m worried that the increasing self-integration of pay services may attract the attention of antitrust-type investigation, something Google is always in the middle of. If they can’t use Search to point users towards their music service, that’s a major loss. The lack of a subscription-based or free streaming plan could also sink the ship. Google is trying to think of a way to give it all away for free. Unfortunately, they’re not giving away user-submitted content like on YouTube, so it’s not just a matter of logistics (Google loves logistics). Like Google TV, they may find themselves isolated from the content people want, and a simple music locker, while useful to some, isn’t going to pull in a lot of money or users.

Essentially all I’m saying is that Google views everything as a “slow and steady wins the race” type situation. When it tries to sprint ahead, it finds itself without peers, and lacking inspiration and things to improve on, these ambitious projects expire. But Google Music is far from ambitious. It’s a simple, familiar service with a nice little bit of bait to draw in the crowds. Who doesn’t want to back up their music on a free service, in case they decide they don’t like Apple or Spotify any more? Judging Google products on day one is a bad move whether you praise or criticize. We all know how bad Google is at providing complete products. I don’t know why they even have these events. Your best move, if the backup thing isn’t up your alley, is to revisit the service in six months and compare how far it’s moved with how far the competition has moved.

Source: http://techcrunch.com/2011/11/16/dont-be-too-disappointed-by-google-musics-lackluster-debut/

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Kindle Fire Code-Base Baffles Developers: Android, KF8, Or Both?

Kindle

With two weeks to go before Amazon ships its highly anticipated Kindle Fire to the first 500,000 pre-order customers, folks in the developer community are finding it hard to sort out just what flavor of Android will run on the platform. One thing is for sure, Mobi is out—as Amazon embraces both HTML5 and CSS3 in the new format.

Today Kindle Format 8 powers the book reader on the Kindle Fire device, and Amazon is now telling developers that KF8 will be available on all Kindle e-ink devices in months ahead, and importantly, KF8 will be available on the free Kindle reading apps as well. This means KF8 should be available on the iPad—which could be very interesting.

KF8 is a major improvement over Mobi, with 150 new formatting styles including embedded fonts, drop caps and CSS selectors such as line spacing, alignment, justification, margin, color, style and borders.

But, as of today, the tools to build in the KF8 format aren’t available—with ‘coming soon’ being as much as we know for the important KindleGen2 Publisher Tool and Kindle Previewer 2. Even the Kindle Publishing Guidelines aren’t yet published, leaving content owners with a lot of enthusiasm, but little actionable information.

Kindle Fire will be backwards compatible, so all content published in Mobi format will work on the new devices, which may be one reason that Amazon isn’t rushing to put the KF8 tools in the market. Kindle Fire will launch with plenty of content, just not as snazzy as it could be if HTML5 and CSS3 specs for the device were in the hands of content owners a bit earlier.

Once the Kindle Previewer 2 is available, publishers will be able to port old titles over from Mobi, and see how they appear on a range of new Kindle devices and free reader apps.

So, for the ‘reader’ content world, there’s a clear path to the new world of KF8 – even if the timing of the publishing guidelines and tools are somewhat fuzzy.

But, for Kindle Fire App developers, the roadmap to the device is less clear.

The Kindle Fire is a tablet built on Android. Amazon developers forked Android along the way (rumors say either the Frozen Yogurt 2.2 or Gingerbread 2.3.4) Actually this a tablet built off a smartphone OS and not the current Android tablet OS, Ice Cream Sandwich.

All developers know for sure are the specs of the device, and what it won’t support.

At a high level, it must be optimized for Android 2.3.4 (Gingerbread) and a 7″ screen with a resolution of 1024 x 600. Your app cannot require Google Mobile Services (GMS), a gyroscope, camera, WAN module, Bluetooth, microphone, GPS, or micro-SD to function. Adobe AIR is pre-installed on Kindle Fire. And Amazon says that to increase the ‘probability’ that your app will be compatible with Kindle Fire, you should only use Ice Cream Sandwich APIs that are backwards compatible with Gingerbread. What about testing? Amazon suggests developers configure a standard Android emulator to simulate the Kindle Fire device platform at this time.

It seems like the current focus at Amazon is testing the entire existing Amazon Marketplace Android marketplace, and then alerting app developers know if their app will work on the Kindle Fire. If it fails QA, then developers have a change to make fixes and republishing the app in the Android Marketplace.

Given the massive content resources of Amazon, it appears that the tablet wars are going to be a major theme of 2012. Already JP Morgan is reporting sales of the Fire on pace to sell up to 5 million units in Q4 of 2011. A fast start against the iPad market which currently reports 32 million iPads in consumer’s hands.

The blog Cult of Android reported a “source” provided it with “exclusive screenshots of Amazon’s internal inventory system” showing that 254,074 Kindle Fires were pre-ordered in the first 5 days: “over 2,000 units per hour, or over 50,000 per day.” This puts the Kindle Fire on track to beat the iPad and iPad 2’s first-month sales

So, the Kindle Crusade is very much on a roll. Sales are robust. The KF8 standard will impact the current e-pub3 world. And the Kindle Fire will provide a new, large, and potentially profitable outlet for app developers once there’s clarity around the flavor of Android that will power the device and once the dev tools and an emulator make their way into the market.

If Fire ends up equalling Android Tablet, Amazon will have created a powerful edge in race to win the new portable content consumer.

Source: http://techcrunch.com/2011/11/01/kindle-fire-code-base-kf8/

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Kindle Fire Code-Base Baffles Developers: Android, KF8, Or Both?

Kindle

With two weeks to go before Amazon ships its highly anticipated Kindle Fire to the first 500,000 pre-order customers, folks in the developer community are finding it hard to sort out just what flavor of Android will run on the platform. One thing is for sure, Mobi is out—as Amazon embraces both HTML5 and CSS3 in the new format.

Today Kindle Format 8 powers the book reader on the Kindle Fire device, and Amazon is now telling developers that KF8 will be available on all Kindle e-ink devices in months ahead, and importantly, KF8 will be available on the free Kindle reading apps as well. This means KF8 should be available on the iPad—which could be very interesting.

KF8 is a major improvement over Mobi, with 150 new formatting styles including embedded fonts, drop caps and CSS selectors such as line spacing, alignment, justification, margin, color, style and borders.

But, as of today, the tools to build in the KF8 format aren’t available—with ‘coming soon’ being as much as we know for the important KindleGen2 Publisher Tool and Kindle Previewer 2. Even the Kindle Publishing Guidelines aren’t yet published, leaving content owners with a lot of enthusiasm, but little actionable information.

Kindle Fire will be backwards compatible, so all content published in Mobi format will work on the new devices, which may be one reason that Amazon isn’t rushing to put the KF8 tools in the market. Kindle Fire will launch with plenty of content, just not as snazzy as it could be if HTML5 and CSS3 specs for the device were in the hands of content owners a bit earlier.

Once the Kindle Previewer 2 is available, publishers will be able to port old titles over from Mobi, and see how they appear on a range of new Kindle devices and free reader apps.

So, for the ‘reader’ content world, there’s a clear path to the new world of KF8 – even if the timing of the publishing guidelines and tools are somewhat fuzzy.

But, for Kindle Fire App developers, the roadmap to the device is less clear.

The Kindle Fire is a tablet built on Android. Amazon developers forked Android along the way (rumors say either the Frozen Yogurt 2.2 or Gingerbread 2.3.4) Actually this a tablet built off a smartphone OS and not the current Android tablet OS, Ice Cream Sandwich.

All developers know for sure are the specs of the device, and what it won’t support.

At a high level, it must be optimized for Android 2.3.4 (Gingerbread) and a 7″ screen with a resolution of 1024 x 600. Your app cannot require Google Mobile Services (GMS), a gyroscope, camera, WAN module, Bluetooth, microphone, GPS, or micro-SD to function. Adobe AIR is pre-installed on Kindle Fire. And Amazon says that to increase the ‘probability’ that your app will be compatible with Kindle Fire, you should only use Ice Cream Sandwich APIs that are backwards compatible with Gingerbread. What about testing? Amazon suggests developers configure a standard Android emulator to simulate the Kindle Fire device platform at this time.

It seems like the current focus at Amazon is testing the entire existing Amazon Marketplace Android marketplace, and then alerting app developers know if their app will work on the Kindle Fire. If it fails QA, then developers have a change to make fixes and republishing the app in the Android Marketplace.

Given the massive content resources of Amazon, it appears that the tablet wars are going to be a major theme of 2012. Already JP Morgan is reporting sales of the Fire on pace to sell up to 5 million units in Q4 of 2011. A fast start against the iPad market which currently reports 32 million iPads in consumer’s hands.

The blog Cult of Android reported a “source” provided it with “exclusive screenshots of Amazon’s internal inventory system” showing that 254,074 Kindle Fires were pre-ordered in the first 5 days: “over 2,000 units per hour, or over 50,000 per day.” This puts the Kindle Fire on track to beat the iPad and iPad 2’s first-month sales

So, the Kindle Crusade is very much on a roll. Sales are robust. The KF8 standard will impact the current e-pub3 world. And the Kindle Fire will provide a new, large, and potentially profitable outlet for app developers once there’s clarity around the flavor of Android that will power the device and once the dev tools and an emulator make their way into the market.

If Fire ends up equalling Android Tablet, Amazon will have created a powerful edge in race to win the new portable content consumer.

Source: http://techcrunch.com/2011/11/01/kindle-fire-code-base-kf8/

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iOS 5 Release Date: Lookout Launches New iOS Security App for iPhone

Mobile security company Lookout has released Lookout Mobile Security for the iPhone, a dedicated safety protection application for iPhones and iPads via a new, free iOS app launching Tuesday.
According to Tech Crunch, Lookout designers zeroed in on a single, simple app to keep iPhone users safe. Developers started the development process by addressing current security risks facing iPhone users.

In a survey conducted by the security company, 93 percent of iPhone users said they have concerns about the security of the data stored in their phones. The survey also found that four out of every 10 iPhone users are unsure about the security of public WiFi and more than a third of users don’t regularly sync their devices.

Lookout’s new app addresses the safety issues for iPhone users. The mobile app includes a missing device feature as well as the option to use Lookout to help locate a user’s lost or stolen phone on a map or sound a loud alarm to find it nearby. The app explicitly instructs users through the necessary steps to secure their Apple devices.

With the addition of the iOS app, users can manage multiple devices from a dashboard on Lookout’s site including their iPad, iPhone and even Android phone or tablet.

However, one feature that is noticeably missing from Lookout’s iOS app is malware protection. Lookout previously launched a new mobile browsing application that automatically checks every website a user visits from an app, e-mail, or browser on a mobile phone to prevent phishing sites from stealing personal data and malware from being installed on a device.

According to Lookout, malware has not been an issue with iOS in the past so that’s why developers excluded it from the functionality of their new app.

Powered by Lookout’s Mobile Threat Network, which analyzes global threat data, Lookout seeks to protect a user before they are aware a threat of security exists.

Tech Crunch predicts that Lookout’s user base will expand with the iOS edition. Currently, Lookout has 12 million users and offers security services for a number of smartphone platforms including Android, Windows Phone 7 and BlackBerry.

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iPhone 4S sells 4m in three days – in challenge to Kinect for sales title

iPhone 4s release

Thousands of people queuing outside the Apple store in Covent Garden last week to buy the iPhone 4S. Photograph: Oli Scarff/Getty Images

Apple has sold more than 4m of its new iPhone 4S smartphones in just three days after its launch, getting the device off to a rocketing start that might challenge Microsoft’s Kinect gaming system – which sold 8m in 60 days – as the fastest-selling gadget of all time.

The company said it already has 25 million customers using the new version of its mobile operating system, iOS 5, despite it only being launched last Wednesday. Ignoring iPhone 4S buyers, who would have it installed, that would mean that 21 million people upgraded their phones or iPads in the past five days. Apple also said that 20 million people have signed up for its iCloud service, which provides wireless synchronisation of photos, music, apps and other data.

The figures demonstrate Apple’s growing power in the mass market: the iPhone 4S is currently only available in the US, Australia, Canada, France, Germany, Japan and UK, but the company will push it to 22 more countries from 28 October and to a total of 70 countries by the end of the year.

Although pundits and analysts were underwhelmed by the iPhone 4S’s features – with some expecting greater changes from the iPhone 4 form – users have adopted it eagerly, notably for its “Siri” functionality which allows natural language interaction.

The company will announce its quarterly figures on Tuesday after the US market closes, though the sales of the new phone will not figure, as it only covers the period to the end of September. Even so, the expectations are that it will announce revenues of $33bn, with more than 22m iPhones sold, and more than 13m iPads sold.

Fred Huet, MD of international telecoms consultancy Greenwich Consulting, commented: “Although when it was announced the iPhone 4S was met with some disappointment, these sales figures demonstrate the power Apple holds over the market. Apple has once again broken records, outpacing sales of the iPhone 4. The company has a solid user base and with wide distribution across all three of the major US operators, as well as Vodafone, Everything Everywhere, Three and O2 in the UK, more people are being drawn to the lure of the simple, intuitive design that Steve Jobs made so famous. While features on the new device aren’t exactly groundbreaking – Siri was acquired by Apple in 2010 and existed as a third party app for some time – the huge sales are proof that Apple is still dominating the smartphone market. With each device that the Cupertino company launches, the queues are guaranteed to grow – along with its share price.”

Phil Schiller, Apple’s head of marketing, said the phone had made a “great start” and that sales were double those of the iPhone 4 launch in summer 2010.

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WaterField’s double-duty iPhone 4 Wallet

The $39 iPhone Wallet has a sound port so you can hear your iPhone–and see it through the plastic window.

(Credit: WaterField Designs)

While many of the iPhone 4 cases fit the 4S, case manufacturers are seeing the arrival of the 4S as a good opportunity to introduce new designs.

WaterField Designs, which is known for its high-quality sleeves for laptops and iPads, has just released a leather wallet that also does double-duty as an iPhone case. It’s simply called the iPhone Wallet ($39) and it has a window (and sound port) that allows you to “see and hear your iPhone.”

The trimmer iPhone Hint (click to enlarge).

If you want something a little trimmer, WaterField’s also serving up the iPhone Hint ($25), which the company describes as a “sleeve” that also has a window, as well as a pocket for credit cards.

Both the iPhone Wallet and iPhone Hint are available in brown or black

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Apple store targeted in smash-and-grab raid in London

Apple store in Covent Garden

The Apple store in Covent Garden, central London. Photograph: Tim Ireland/PA

Two people are being held on suspicion of burglary following a smash-and-grab raid at the Apple store in Covent Garden, central London, Scotland Yard said.

Police were called at around 1am on Monday after one of the store’s windows was smashed and a haul of Apple devices, including valuable iPads, was stolen.

It is believed around seven masked raiders riding mopeds and motorcycles were involved in the incident.

All suspects were wearing full-face crash helmets and most, if not all, of the motorbikes were carrying a pillion passenger, the Met said.

Shortly after the incident, officers in Islington spotted a moped believed to be involved in the raid and unsuccessfully attempted to stop it.

However, a similar vehicle was found abandoned at Wyclif Court in St John Street, Islington.

A 16-year-old boy and 21-year-old man were arrested at the scene on suspicion of burglary.

Property believed to have been stolen from the store was found in bags in their possession, Scotland Yard said.

Both suspects are in custody at a north London police station.

Detective Sergeant Nathan Tozer of Westminster CID said: “Although two men are in custody on suspicion of burglary, the inquiry continues and other persons are sought. It is essential that anyone who saw the smash and grab, or the suspects making off, contact us as soon as possible.”

Police do not yet know the combined value of the merchandise stolen from the store but believe it could run into thousands of pounds.

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